BLESSED WIKI

Characters

Roster

Five playable classes, each defined by a starting weapon, a signature perk and two special abilities:

ClassRoleStarting weaponAbilities
MedicSustain / revivesNeedleRevive, Medical Crate
AssaultFrontline DPSAssault RifleBomb, Assault Crate
SniperLong-range pick-offSniper RifleFlare, Scout Crate
SupportControl / utilityPush GunTurret, Support Crate
TankAnchor / aggroGiant HammerTurret, Support Crate

All classes currently share the same base statline (100 HP, 10 Damage, 5 Speed, 5 Range, 100 Max Aura); identity comes from loadout, not stats.

🚧 TBD β€” differentiate base statlines per class (e.g. Tank more HP/armor, Sniper more range) and give Tank a unique ability kit (it currently shares Support’s).

Design intent

  • A class should be recognizable from its silhouette and its job in the first five seconds of a wave.
  • Classes are a starting point, not a straitjacket β€” the card phase can take any class anywhere.
  • Unlock model: characters can carry a price and unlock condition (shop + meta-progression).

🚧 TBD β€” per-class fantasy blurbs, backstories (see Story & Narrative), planned future classes.