Abilities
22 abilities.
| Name | Rarity | Cooldown | Aura cost | Price | Description | |
|---|---|---|---|---|---|---|
![]() | AssaultCreate | T1 | 10s | 20 | 0 | Provides a space that empowers you."" |
![]() | Bomb | T1 | 10s | 20 | 0 | It explodes shortly after being thrown."" |
![]() | BullCharge | T1 | 4s | 0 | 0 | Telegraphed dash that damages every hostile touched. |
![]() | CheffSummon | T1 | 2s | 0 | 0 | Summons a minion every few seconds (cooldown = interval). |
![]() | Coalheart | T1 | 0s | 0 | 0 | Closes in and detonates for AoE, then leaves a lingering fire that ignites anyone standing in it. |
![]() | ContactDamage | T1 | 0s | 0 | 0 | Continuously damages hostiles while touching them. |
![]() | DeathItemDrop | T1 | 0s | 0 | 0 | Rolls a found item on death. |
![]() | DeathLoot | T1 | 0s | 0 | 0 | Bursts bonus zingthons on death. |
![]() | EggHatch | T1 | 2s | 0 | 0 | Hatches a minion after incubating (cooldown = incubation time). |
![]() | Flare | T1 | 10s | 20 | 0 | "After being thrown it summons a bomb to its location when it collides with an enemy." |
![]() | GooSplit | T1 | 0s | 0 | 0 | Bursts into a swarm of small slimes on death. |
![]() | MedicalCreate | T1 | 10s | 20 | 0 | Provides a space that heals you."" |
![]() | MeleeStrike | T1 | 1s | 0 | 0 | Winds up and strikes every hostile in reach - step away during the windup to dodge. |
![]() | Mine | T1 | 10s | 20 | 0 | "Once released it explodes on enemy contact." |
![]() | PuffingFish | T1 | 0s | 0 | 0 | Explodes on proximity, damaging everyone nearby, and dies itself. |
![]() | Revive | T1 | 10s | 20 | 0 | Revives an ally."" |
![]() | ScoutCreate | T1 | 10s | 20 | 0 | Provides a space that makes you play almost like a 'Sniper'."" |
![]() | SeedpodHeal | T1 | 4s | 0 | 0 | Mends every wounded ally standing close by. The pod has to hold still to do it - kill it during the windup and nothing is healed. |
![]() | SupportCreate | T1 | 10s | 20 | 0 | Provides a space that gives you certain stats to help you out."" |
![]() | TeaserZap | T1 | 2s | 0 | 0 | Discharges a short shock at everything in reach - stuns briefly and chips health. Step out during the windup to avoid it. |
![]() | Turret | T1 | 10s | 20 | 0 | It defends its environment to the end."" |
![]() | WeaponFire | T1 | 3s | 0 | 0 | Telegraphed burst: the body's weapons fire for a short window. |









