Staff
Stats per tier
| Tier | Damage | Cooldown (s) | Crit % | Crit dmg | Range | Knockback | Life steal | DPS | Price |
|---|---|---|---|---|---|---|---|---|---|
| Tier 2 | 20
(+100% Magic Damage)
| 1.87 | 15 | ×2 | 55 | 5 | 0 | 12.3 | 75 |
Damage scaling terms are percentages of the wielder's stats — see Mechanics. DPS is base damage per second with crits averaged in, before wielder stats.
Effects & modifiers
Tier 2
- MagicDamage: 100