RiotShield
Stats per tier
| Tier | Damage | Cooldown (s) | Crit % | Crit dmg | Range | Knockback | Life steal | DPS | Price |
|---|---|---|---|---|---|---|---|---|---|
| Tier 3 | 12
(+100% Armor)
| 0.87 | 5 | ×46143 | 10 | 30 | 0 | 31835.86 | 60 |
Damage scaling terms are percentages of the wielder's stats — see Mechanics. DPS is base damage per second with crits averaged in, before wielder stats.
Effects & modifiers
Tier 3
- Armor +12
- Armor: 100